/************************************************************************

								Heroes IV
					  Copyright 2000, The 3DO Company

	------------------------------------------------------------------
  						 spell_icon.h

	$Header: /heroes4/spell_icon.h $

	$NoKeywords: $

 ************************************************************************/

#if !defined( SPELL_ICON_H_INCLUDED )
#define SPELL_ICON_H_INCLUDED

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include "bitmap_layer_ptr.h"

enum t_spell;

t_bitmap_layer_ptr get_spell_icon( t_spell spell, int height );

#endif